Posts Tagged ‘MMO Games

Happy Holidays from AFK Interactive

Posted by Doug Dyer on 12.23.2010
afk-interactive-pc-gamer-review

We wish everyone the best this holiday season and hope the New Year brings you all peace and prosperity. We are especially excited this holiday season that we received this wonderful gift from PC Gamer – a stellar review of our first product, Fallen Earth Mobile Companion App, which we want to share with everyone. We hope you’re as excited as we are for the New Year to arrive as we’re poised to launch our next mobile companion app in the coming weeks. That launch will be followed by what promises to be a tremendous year with the commercial release of AFK’s M4 Platform, and “connected mobile companion apps” become the most-expected new feature in every MMOG and social network game on the market. We Read More

Fallen Earth Mobile App Update

Posted by Dean Sauls on 09.28.2010

Icarus Studios, co-developer of the MMOG, Fallen Earth, and partner AFK Interactive, have announced the premium features for the Fallen Earth Companion App, enabling players to craft items and obtain full auction house and full in-game mail access all via their mobile device. With the new update players will now also have the ability to craft items, manage and complete their crafting queue. Buy and sell items at the Auction House. Send and receive in-game mail, including attachments Access to the Fallen Earth app premium features are available for all supported devices via the official Fallen Earth website (www.fallenearth.com) for a one-time charge of $9.99 (USD). Customers must have the Fallen Earth companion app, available from iTunes App Store, the Google Android App Store or Read More

Real Life vs. MMOs: Disturbing Parallels

Posted by Doug Dyer on 09.17.2010

“My life is an MMO!” That’s the answer I got from a twenty-something employee of mine last week when I asked what the latest online game he was playing was. Feeling like he was about to go all William Gibson on me, I instantly turned to go, but he would have none of it. “It’s like, way back in the day, 2008 or so, I would get up in the morning, log a few hours of World of Warcraft or Eve or something, head off to work, grab a few more hours during my “lunch hour” (he actually did finger quotes and I tried to remember if he had started working for me by then), and really get in some serious grindage around eight at Read More